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Details about Curriculum and the 3D Design Department

At the University of There you will find dedicated instructors who care about your educational experience.  From basic editor use to advanced techniques, the department has specialists to help meet your educational needs.

The 3D Design Department has been built with the utmost respect for individual student needs.  Heavy focus is placed on adapting to the different learning styles that a student may have and the ability to customize the learning experience to the individual student for the most effective educational experience. 

The Departments' principals are founded in a "family" ethic.  The entire department works as a team with the same ethics that are taught in the classroom: honesty, fairness and respect.  If there is someone who needs help, the department's duty is to find that student the help that he or she needs.  It is our mandate at the UoT to make sure we give the highest standard of educational materials available to the students who choose to take part in classes offered by the University. 

Curriculum Overview

 

Photoshop 101 - Photoshop 101 is for individuals looking to learn the basics of Adobe PhotoshopÔ.  From file types to basic tools, Photoshop 101 covers all you need to know to take your first steps into using Photoshop to create textures for There.

 

Intermediate Design and Fundamentals – Covering more advanced tools in Photoshop and integrating use of the ThereTools (Previewer and Stylemaker) to create textures.  Intermediate design is for students who have a basic understanding of their editor and are ready to begin texturing 3D models.

Coloring Outside the Lines: Advanced Detailing with Greenie – Covers cutting edge design techniques.  It’s curriculum is focused on students with intermediate to advanced knowledge of their editor and are ready to take the next step into creating rich details in their designs.

Paint Shop Pro – Similar to Photoshop 101, the course is focused on the Corel Paint Shop ProÔ photo editor.  The course includes lessons on understanding the basic tools and features of the editor and how to integrate it’s use into developing for There. 

Vectors – An all new class this semester, the Vectors course will include all types of editors and will focus on the use of Vector Graphics in developing for There.

Buggies - Also new for the 2007 Fall semester.  The Buggy course will help new and experienced designers alike, teaching them tips and tricks for improving their buggy designs.

Any curriculum questions or departmental correspondance should be sent to Shaeri@therepainter.com or be directed to the Therepainter Forums.

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